Ships' Statistics
Ship Classes
Light (LC), mid (MC) and heavy (HC) classes.
The number in parenthesis beside each type is the number of expected crew members according to the subclass of the vessel; varying from LC to HC.
Dreadnaught/Explorer Class used by the Alliance (4,000 - 7,000)
Gearing (2,000 - 5,000)
Battleship (1,000 - 4,000)
Hood (1,000 - 3,000)
Destroyer (1,000 - 2,000)
Frigate (1,000 - 1,500)
Galleon
Torpedo Destroyer/Air Submarine (1,000)
Battle Carrier (transports low to heavy class jet fighters) (300 + pilots - 500 jets)
Freighters
Missile Carrier (300)
Missile Destroyer (200)
Mine Warfare Ship (75)
Patrol Cruiser (50)
Cruiser (25 - 50)
Jet Fighters or Snipers (light, mid, heavy) (1)
Battle Satellites (stationary) (100 - 700)
Freighters (25)
Tankers (25)
Transports (light, mid, heavy) (3 + passengers)
Tugboats (light, mid, heavy) (3 - 6 - 9)
Insignias:
LDS Luminous Dominion Ship
GES Galra Empire Ship
PES Private Enterprise Ship
HMS His/Her Majestys Ship
EFFS Earth Federation Force Ship
ACPCVS Alliance Commonwealth of Planets Central Vash Ship (No longer in play)
ANS Arusian Navy Ship
PFS Pollux Federacy Ship
GOTAS Guardians of the Alliance Ship
GOTAMS Guardians of the Alliance Medical Ship
Russell F-489 Earth liner Class
AKS Akhrondion Ship
DRAS Demosian Royal Airforce Ship
Fuel:
Lazon
Nuclear
Ion Propulsion
Shielding:
AMT (Anti-Matter Technology) is the only one currently available
Cloaking:
Standard Cloaking (SC)
Dennai Cloak (DC)
Scrambler Pods (SP)
Armour Rating:
Dependent on hull thickness
HC Dreadnaught = 30 ft.; LC Transports = 8 ft.
Speed:
Varies from K1 (light class transports) to K57 (heavy class dreadnaught)
All distances measured in kilometres
K1 = 110.2x103; K57 = 6,732x109
Drives:
Warp drive (covers 12 hours of real time)* or hyper drive (covers 3 hours of real time)
Phase drive**
*No ships under Light Class Battle Carriers have this drive)
**Only one ship with this technology
Distance:
20 days at maximum speed (HC dreadnaught)
2 days at maximum speed (LC transport)
*Decrease days by number of Warps/Hyperjumps)
Terrain:
Air
Ground
Water
Manoeuvrability:
Extreme (jet fighters)
High
Medium
Low
None
Armaments:
Pulse Canons
Rocket Anchors
Grappling harpoon
Heavy/Mid/Light blasters
Heavy/Mid/Light Laser canons
Mega/Heavy/Mid/Light Torpedo launchers
Anti-missile launchers
Heavy/Mid/Light Warhead launchers
Interceptors (auto-piloted small light class fighters/Borers)
Mega/Heavy/Mid/Light Missile Launchers
Energy canons
Tractor beams
Thanatos missiles (only one ship with this technology)
Ion Cannon Turrets
Weapons Firing Arc
Measured as: 360 (Fu); 180 (Ha); 90 (Hh)
Weapon Firing Range
Measure as: Standard (St), Long (Lo), Short (Sh), Mega (Me), Direct (Di)
Information compiled using varied sources.
The numbers used are not realistic, though they are primarily based on actual
battleships.